Cocos2d-x Cookbook by Akihiro Matsuura

Cocos2d-x Cookbook



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Cocos2d-x Cookbook Akihiro Matsuura ebook
Page: 254
Format: pdf
Publisher: Packt Publishing
ISBN: 9781783284757


Cocos2d-x | The 1st Cocos2d-x book in Japanese. Cocos2d-x Developers' Recipes (a.k.a. There are some independent editors in the cocos2d community, such as those contributing Cocos2d-x Cookbook Cocos2d-x Game Development Essentials. Learn cross-platform game development with Cocos2d-x. Animations in Cocos2d-x written by Siddharth Shekar: one of the many articles In this article, created by Siddharth Shekhar, the author of Learning Cocos2d-x Game Development, we will learn different tools that Cocos2d-x Cookbook. Stevetranby / cocos2dx-shader-cookbook. Cocos2d-x: one of the many Tech Hub articles from Packt Publishing. If you are a game developer and want to learn more about cross-platform game development in Cocos2d-x, then this book is for you. Stevetranby/cocos2dx-shader-cookbook. Cocos2d for iPhone 1 Game Development Cookbook [Nathan Burba] on Amazon .com. Contribute to cocos2dx-shader-cookbook development by creating an account on GitHub. Cocos2d-X is a C++ port Cocos2d for iPhone 1 Game Development Cookbook. I could not find any cookbook/tutorial how build in debug build a cocos2d-x 3.1 project for Android and how to debug it directly on device. Using Cocos2d-X Cocos2d is not limited to iOS development.

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